Takeaways Invest the time early to carefully choose dramatic elements that adhere strongly to your mechanics Being a pirate is cool and exploration is fun Be thoughtful with time-estimates to finish things, then double the number you arrive at Under-promise and over-deliver Particular game strengths: Aesthetics (pins for player markers, pirate-map art, gold coin points) and dramatic elements (pirate exploration & stealing) complemented mechanics (moving, staying, looting, stealing, attacking) excellently. Design Journal - “Here there be Pirates” Team members from left to right: Laura Littleton, Charlie Feuerborn, Reid Weston, Abigail Sullivan. Our affordance object: A reversible sequin throw pillowcase Our team was quick to jump to work, experimenting physically with the object and bouncing ideas off one another. We found that the object interestingly affords: Throwing Rubbing/color changing Holding things Wearing like a hat or hood Spinning Multiple people interac...
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